Computer Animation and Game Technologies(Non-Thesis)
Matrix of learning outcomes versus course outcomes

All Courses in the ProgramProgram Competencies
1 2 3 4 5 6 7 8 9 10
BCO650 TERM PROJECT
BCO601 PYTHON PROGRAMMING
BCO602 SCRIPT LANGUAGES FOR ANIMATION
BCO603 BASIC ELEMENTS of CINEMATOGRAPHY
BCO604 INTRODUCTION TO PROGRAMMING FOR VISUAL ARTISTS
BCO605 MOBILE GAME DEVELOPMENT
BCO606 GAME DEVELOPMENT WITH UNREAL GAME ENGINE
BCO607 APPLIED COMPUTER ANIMATION I
BCO608 APPLIED COMPUTER ANIMATION II
BCO609 APPLIED MOTION ANALYSIS
BCO610 APPLIED BIOMECHANICS
BCO611 PHYSICS IN COMPUTER ANIMATIONS and GAMES
BCO615 SERIOUS GAMES and VIRTUAL REALITY APPLICATIONS
BCO623 COMPUTER GAME DESIGN
BCO627 INTRODUCTION TO SOUND DESIGN
BCO641 VISUAL EFFECTS
BCO642 LIGHTING and RENDERING
BCO643 3D CHARACTER MODELLING and ANIMATION
BCO645 DIGITAL COMPOSITING
BCO647 GAME DEVELOPMENT USING UNITY 3D
BCO649 ADVANCED COMPUTER ANIMATION
BCO651 ANIMATION ON THE WEB
BCO652 GAME PROTOTYPING
BCO653 GAME ARCHITECTURE
BCO654 WEB BASED GAME DEVELOPMENT
BCO660 BASIC DRAWING
BCO661 DIGITAL DESIGN and DIGITAL IMAGE TECHNIQUES
BCO663 ANIMATION USING UNITY 3D
BCO664 ARTIFICIAL INTELLIGENCE WITH UNITY 3D
BCO671 CLAY SCULPTING FOR ANIMATION
BCO681 VIDEO GAMES ANALYSIS