Home
::
Contact
::
Hacettepe University
::
Turkish
Home
General Information for
Students
Cost of Living
Accommodation
Meals
Medical Facilities
Facilities For Special Needs Students
Insurance:
Health Insurance For Foreign Students
Financial Support For Students
Registrar’s Office
Working Facilities
International Programs
Practical Information For Mobile Students
Language Courses
Internships
Sports Facilities And Leisure Activities
Students Associations
Degree Programmes
Short Cycle Programmes
(Associate's Degree)
First Cycle Programmes
(Bachelor's Degree)
Second Cycle Programmes
(Master's Degree)
Third Cycle Programmes
(Doctorate Degree/Doctor of Fine Arts)
Computer Animation and Game Technologies
D.1. General Information about Program
D.2. Qualification Awarded
D.3. Level of Qualification
D.4. Provisions for Registration
D.5. Qualification Requirements and Regulations
D.6. Specific Arrangements for Recognition of Prior Learning
D.7. Goals and Objectives
D.8. Course Structure Diagram with Credits
D.9. Key Learning Outcomes
D.10. Course and Program Competencies Matrix
D.11. NQF-HETR/Program Competencies Matrix
D.12. Occupational Profiles of Graduates with Examples
D.13. Access to Further Studies
D.14. Profile of the Programme
D.15. Examination Regulations, Assessment and Grading
D.16. Graduation Requirements
D.17. Education Type
D.18. Programme Director
Contact Us
Computer Animation and Game Technologies
Course List
Any Semester/Year
CODE
COURSE NAME
M/E
T
P
C
ECTS
BCA600-01
SPECIAL SUBJECT (THESIS)
M
4
0
4
30
BCA600-02
SPECIAL SUBJECT (THESIS)
M
4
0
0
30
BCA601
RESEARCH TECHNIQUES and PUBLICATION ETHICS
M
3
0
3
7.5
BCA650
SEMINAR
M
0
2
0
7.5
CODE
COURSE NAME
M/E
T
P
C
ECTS
BCA603
MATH & PHYSIC FOR GAME ENGINES
E
3
0
3
7.5
BCA604
GAME DEVELOPMENT USING UNITY 3D
E
3
0
3
7.5
BCA605
ARTIFICIAL INTELLIGENCE FOR COMPUTER GAMES
E
3
0
3
7.5
BCA606
CONSOLE GAME DEVELOPMENT
E
3
0
3
7.5
BCA607
MOTION ANALYSIS SYSTEMS
E
3
0
3
7.5
BCA608
COMPUTATIONAL GOEMETRY
E
3
0
3
7.5
BCA610
SCRIPT LANGUAGES FOR ANIMATION
E
3
0
3
7.5
BCA611
3D GRAPHICS FOR VIDEO GAMES
E
3
0
3
7.5
BCA612
DATA STRUCTURES FOR COMPUTER GAMES
E
3
0
3
7.5
BCA613
COMPUTER ANIMATION I
E
3
0
3
7.5
BCA614
COMPUTER ANIMATION II
E
3
0
3
7.5
BCA615
SERIOUS GAMES and VIRTUAL REALITY
E
3
0
3
6
BCA618
BIOMECHANICS
E
3
0
3
7.5
BCA623
COMPUTER GAME DESIGN
E
3
0
3
7.5
BCA635
MACHINE LEARNING FOR COMPUTER GAMES
E
3
0
3
8
BCA651
ANIMATION ON THE WEB
E
3
0
3
7.5
BCA662
VIRTUAL REALITY and VIRTUAL DESIGN FOR VIRTUAL REA
E
3
0
3
8
BCA682
MAX/MSP I
E
3
0
3
7.5
PROGRAM ECTS SUMMARY
Semesters ECTS credits in total for Must Courses
150
Semesters ECTS credits in total for Elective Courses
-30
Sum of ECTS credits required for graduation from the program
120