BYZ653 - PERSONAL SOFTWARE PROCESS

Course Name Code Semester Theory
(hours/week)
Application
(hours/week)
Credit ECTS
PERSONAL SOFTWARE PROCESS BYZ653 Any Semester/Year 3 0 3 6
PrequisitesNone
Course languageTurkish
Course typeMust 
Mode of DeliveryFace-to-Face 
Learning and teaching strategiesLecture
Discussion
Preparing and/or Presenting Reports
 
Instructor (s)Ayça Tarhan 
Course objectiveTo teach the Personal Software Process (PSP) maintained by the Software Engineering Institute (www.sei.cmu.edu) and its usage in personal performance management.  
Learning outcomes
  1. The student;
  2. Learns basic functions of Personal Software Process.
  3. Learns the concept of process measurement.
  4. Learns the concept of size estimating.
  5. Learns the basics of performance management in personal development.
  6. Learnes the concept of software quality.
  7. Reviews the concept of software design.
Course ContentBasic principles of the personal software development by using Personal Software Process. PSP0, PSP1 and PSP2 processes; six process versions, and the concepts underlying them. All PSP materials are pre-defined and provided by the official website of the Software Engineering Institute. 
References? Watts S. Humphrey, Self-Improvement Process for Software Engineers, Addison-Wesley Professional, 2005.
? Software Engineering Institute?s official web site: http://www.sei.cmu.edu/tsp/psp.html
 

Course outline weekly

WeeksTopics
Week 1Personal Software Process: Overview (PSP0)
Week 2Software Metrics
Week 3Process Measurement (PSP0.1)
Week 4Size Estimating I
Week 5Size Estimating I (PSP1)
Week 6Size Estimating II
Week 7Size Estimating II (PSP1.1)
Week 8Using PSP Data
Week 9Midterm Exam
Week 10Software Quality
Week 11Software Quality (PSP 2)
Week 12Software Design - I
Week 13Software Design ? I (PSP 2.1)
Week 14Review of the concepts covered during the semester
Week 15Preparation to Final Exam
Week 16Final Exam

Assesment methods

Course activitiesNumberPercentage
Attendance00
Laboratory00
Application00
Field activities00
Specific practical training00
Assignments515
Presentation00
Project00
Seminar00
Midterms245
Final exam140
Total100
Percentage of semester activities contributing grade succes760
Percentage of final exam contributing grade succes140
Total100

WORKLOAD AND ECTS CALCULATION

Activities Number Duration (hour) Total Work Load
Course Duration (x14) 14 3 42
Laboratory 0 0 0
Application000
Specific practical training000
Field activities000
Study Hours Out of Class (Preliminary work, reinforcement, ect)14342
Presentation / Seminar Preparation000
Project000
Homework assignment5735
Midterms (Study duration)21530
Final Exam (Study duration) 12525
Total Workload3653174

Matrix Of The Course Learning Outcomes Versus Program Outcomes

D.9. Key Learning OutcomesContrubition level*
12345
1. Has comprehensive knowledge in fundamental areas of software engineering. X   
2. Has knowledge in the area of software requirements understanding process planning, output specification, resource planning, risk management and quality planning.X    
3. Understands the interplay between theory and practice and the essential links between them.  X  
4. Defines real life problems by identifying functional and non-functional requirements a software has to satisfy.  X  
5. Overcomes technical or scientific software engineering problems on their own and is in a position to propose the most suitable solution; has good communication skills to explain the completeness of their solution and clearly state the assumptions that were made.    X
6. Completes a project on a larger scale than an ordinary course project in order to acquire the skills necessary to work efficiently in a team.    X
7. Identifies, evaluates, measures and manages changes in software development by applying software engineering processes.  X  
8. Understands the social, legal, ethical and cultural issues involved in the deployment and use of software engineering and conducts all occupational pursuits in an ethical and responsible manner. X   
9. Has good command of technical terms in both Turkish and English, where they have the ability to make succinct presentations (including face-to-face, written or electronic) to a range of audiences about technical/scientific problems and their solutions.   X 
10. Identifies and conducts research by applying scientific methods in order to solve scientific problems.     X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest