BÄ°H645 - NEW MEDIA, SOCIETY and CULTURE

Course Name Code Semester Theory
(hours/week)
Application
(hours/week)
Credit ECTS
NEW MEDIA, SOCIETY and CULTURE BÄ°H645 2nd Semester 3 0 3 7.5
Prequisitesnone
Course languageTurkish
Course typeElective 
Mode of DeliveryFace-to-Face 
Learning and teaching strategiesDiscussion
Case Study
 
Instructor (s)Prof. Mutlu BINARK 
Course objectiveThe aim of ?New Media, Society and Culture? is to bring into discussion the differences among traditional and new media environments, to understand the effects of new media towards social, political, cultural and economical fields within the conceptual and theoretical framework; and to examine the new phenemones as such the experience of individualty within the new media environments.  
Learning outcomes
  1. The student learn how to grasp the analyse the various effects of new media on society, culture and individuality within the political, sociali, cultural, economical, and historical context.
  2. The student gain the conceptual knowledge of problematizing the effects of new media on society, politics, culture, economy.
  3. The student understand how the experience of society, poltics, economy and individualty are altered through the mediation of new media environments.
Course ContentRecent days, new media (digital information technologies) and new media environments (various platforms) are becoming inseperable parts of our everyday lives, and the uses of both the traditional media and traditional texts are taken by these new media. The technological convergence of traditional and new media effects the consumption practices of media texts as well. The effects of the usage practices of new media on society, culture and individualty and their role among the creative industry are disccussed by at particularly media studies, cultural studies, sociology, antropology, economics and legal studies under the title of ?new media studies?. In this course, new media and new media environments, and their differeneces from the traditional media are introduced through examples.  
References? Abbate, J. (2011). ?İnternetin Popülerleşmesi?, İletişim Tarihi, (Ed) David Crowley ve PaulHeyer, (Trans.) Berkay Ersöz, Ankara: Siyasal Kitabevi. 472-479.
? Keleş, A.R. and Y.Sal (EDs.) (2013) Hack Kültürü ve Hacktivizm: Yeni bir Siyaset Biçimi. İstanbul: Alternatif Bilişim Derneği Yayınları.
? Arslantaş-Toktaş, S. et.al. (2012) Türkiye?de Dijital Gözetim. İstanbul: Alternatif Bilişim Derneği. http://ekitap.alternatifbilisim.org/turkiyede-dijital-gozetim.html
? Aslan, M. G. (2013). ?Yeni Medyanin ?Yeni?liği Üzerine? ,I. Ulusal Yeni Medya Kongresi 7-8 Mayıs 2013. İzmit-KOUİF ve Alternatif Bilişim Derneği. 102-110.
? Athique, A. (2013) Digital Media and Society. Cambridge: Polity.
? Atton, C. (2014) ?Alternatif Medya?ya Yaklaşmak: Teori ve Metodoloji?, Kendi Medyanı Yarat: Alternatif Medya. Cilt I. ?, (Eds.) B. Yanıkkaya, B. Çoban, İstanbul: Kalkedon. 21-62.
? Ball, K., K.Haggerty ve D.Lyon (Eds.) (2012) Handbook of Surveillance Studies. London: Routledge. 

Course outline weekly

WeeksTopics
Week 1Introduction of the course
Week 2What is new media? The questions of new media studies
Week 3Some discussion points of new media studies politics and citizenship; public sphere and participation; identiy and identity pracice; socialization, virtual community, the performance of selfhood; networked public and the individuality on network; vi
Week 4Participatory culture and user-generated content; the phenemenon of the pro-sumer; theoretical discussions on user/audience and analyzing some field researches.
Week 5Alternatve and activist media; from alternative and activistmedia to citizenship journalism:theoretical discussions
Week 6Public, public sphere and the conditions of the democratic opinion construction
Week 7The usage of new media through new social movements: some opportunities ans some disadvantages, analysing through field researches.
Week 8The hacker phenemenon
Week 9The crowd-sourcing, social media fans/social media mediated stars, and fandom
Week 10Digital Game, Gamer, Machinima and Modding
Week 11Approaching to social media from the political economy theory.
Week 12Criticising the user generated conten and user participation from the political economy and the concept of ?inmaterial labour?
Week 13Data mining, data twins, and profile creation
Week 14Ethical dilemmas on new media environtments and what is open ethics? General Evaluation

Assesment methods

Course activitiesNumberPercentage
Attendance155
Laboratory00
Application00
Field activities00
Specific practical training00
Assignments00
Presentation110
Project00
Seminar00
Midterms125
Final exam160
Total100
Percentage of semester activities contributing grade succes1740
Percentage of final exam contributing grade succes160
Total100

WORKLOAD AND ECTS CALCULATION

Activities Number Duration (hour) Total Work Load
Course Duration (x14) 0 0 0
Laboratory 0 0 0
Application000
Specific practical training000
Field activities000
Study Hours Out of Class (Preliminary work, reinforcement, ect)000
Presentation / Seminar Preparation000
Project000
Homework assignment000
Midterms (Study duration)000
Final Exam (Study duration) 000
Total Workload000

Matrix Of The Course Learning Outcomes Versus Program Outcomes

D.9. Key Learning OutcomesContrubition level*
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*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest