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(Associate's Degree)
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(Bachelor's Degree)
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(Master's Degree)
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(Doctorate Degree/Doctor of Fine Arts)
Computer Animation and Game Technologies
D.1. General Information about Program
D.2. Qualification Awarded
D.3. Level of Qualification
D.4. Provisions for Registration
D.5. Qualification Requirements and Regulations
D.6. Specific Arrangements for Recognition of Prior Learning
D.7. Goals and Objectives
D.8. Course Structure Diagram with Credits
D.9. Key Learning Outcomes
D.10. Course and Program Competencies Matrix
D.11. NQF-HETR/Program Competencies Matrix
D.12. Occupational Profiles of Graduates with Examples
D.13. Access to Further Studies
D.14. Profile of the Programme
D.15. Examination Regulations, Assessment and Grading
D.16. Graduation Requirements
D.17. Education Type
D.18. Programme Director
Contact Us
Computer Animation and Game Technologies
Matrix of learning outcomes versus course outcomes
All Courses in the Program
Program Competencies
1
2
3
4
5
6
7
8
9
10
11
12
13
BCA600-01 SPECIAL SUBJECT (THESIS)
5
4
4
5
5
5
5
5
5
4
4
4
4
BCA600-02 SPECIAL SUBJECT (THESIS)
5
4
4
5
5
5
5
5
5
4
4
4
4
BCA601 RESEARCH TECHNIQUES and PUBLICATION ETHICS
4
4
3
4
4
2
4
5
4
4
5
5
3
BCA603 MATH & PHYSIC FOR GAME ENGINES
2
3
2
2
2
3
3
5
3
2
3
3
3
BCA604 GAME DEVELOPMENT USING UNITY 3D
4
3
3
2
3
3
3
3
3
3
3
3
3
BCA605 ARTIFICIAL INTELLIGENCE FOR COMPUTER GAMES
2
3
1
2
2
3
3
4
2
3
2
2
5
BCA606 CONSOLE GAME DEVELOPMENT
4
3
3
2
3
4
3
3
3
4
2
3
3
BCA607 MOTION ANALYSIS SYSTEMS
3
3
2
2
2
4
3
4
3
4
5
3
1
BCA608 COMPUTATIONAL GOEMETRY
2
3
2
2
2
3
3
5
4
2
2
2
2
BCA610 SCRIPT LANGUAGES FOR ANIMATION
3
3
3
2
3
4
3
3
3
3
3
4
3
BCA611 3D GRAPHICS FOR VIDEO GAMES
2
3
2
2
2
3
3
4
5
3
3
3
2
BCA612 DATA STRUCTURES FOR COMPUTER GAMES
5
5
3
3
3
4
5
5
4
4
3
3
5
BCA613 COMPUTER ANIMATION I
3
4
3
2
2
3
3
3
5
3
3
4
2
BCA614 COMPUTER ANIMATION II
3
3
3
2
2
3
3
4
5
4
4
4
1
BCA615 SERIOUS GAMES and VIRTUAL REALITY
5
5
3
3
3
5
3
2
3
2
5
5
5
BCA618 BIOMECHANICS
2
3
2
2
2
3
3
4
3
3
5
3
1
BCA623 COMPUTER GAME DESIGN
3
3
3
3
2
2
3
2
2
2
2
2
3
BCA635 MACHINE LEARNING FOR COMPUTER GAMES
5
4
2
2
3
5
5
5
3
4
1
1
5
BCA650 SEMINAR
3
4
4
4
3
3
4
3
3
4
3
3
2
BCA651 ANIMATION ON THE WEB
3
3
2
2
2
3
3
3
3
4
4
4
3
BCA662 VIRTUAL REALITY and VIRTUAL DESIGN FOR VIRTUAL REA
5
3
2
3
4
5
4
2
2
2
1
3
2
BCA682 MAX/MSP I
1
2
1
1
1
1
1
1
1
2
1
1
1